Monthly Archives March 2018

Overall I enjoyed the experience, I feel that it allowed me to explore with how I created work and how I reacted to virtual interaction. Personally, trying to manipulate the virtual body was the most challenging principle for me as I didn’t feel I was being creative in what I was doing. I think it was easier to just improvise with the virtual body in all of the principles because it didn’t give you time to overthink what you were doing and if it looked right, on the flip side it was difficult to create work quickly that reacted to what we were being told to do. This was because I kept going back to the start of the video when I got stuck and I didn’t create much work. If I was to use these principles of interaction in my work I would use augmented expression. I think it allowed you to be more creative and didn’t really consist of any rules other than creating a relationship with the virtual body. I gained the confidence in using technology in my work which I was previously comfortable with mainly because I didn’t know how to use the projectors. Finally I have enjoyed working for someone else and being told what to do and how to create movement.

I found this principle easy when I used my own understanding of creating a relationship with my virtual body, however when I was told to create the relationship in a different way I became stuck with ideas. I couldn’t keep up with the directions in which my virtual body was looking. At some points I felt like I had a clear connections with my virtual body, I found that this happened naturally (so when I wasn’t trying to create something that looked interesting for the viewer). My favourite part was working with the two virtual bodies and one live, I felt that the video allowed me to pick who I wanted to interact or create a relationship with based on which movements I found most interesting at the time. There were a wide variety of movements I could develop or copy to make my performance look interesting. The only thing that was difficult was where I could place my live body so that I didn’t cover any of the virtual bodies up. I felt that I got stuck in the middle of the screen a lot.